cargo
Representing one-to-many relations
· ☕ 19 min read · ✍️ River
Several examples of video game mechanics that could be represented as one-to-many relations and how to do table design & queries

One-to-many tables & #vardefine
· ☕ 12 min read · ✍️ River
#vardefine doesn’t always play nice with the order in which you need to evaluate code. Here are some solutions.

A Lua module to print all args
· ☕ 7 min read · ✍️ River
When debugging confusing Cargo queries, a module that just prints everything for you can be incredibly helpful